Software Engineer, Product
Wispr Flow
- Location
- San Francisco
- Employment
- Full Time
- Work model
- On-Site
- Level
- Mid
- Posted
- 366d ago
Skills
About this role
About Wispr We're building the first voice interface a billion people use every day. Our first product, Flow, lets you talk instead of type anywhere on your computer or phone, and turns messy speech into polished text that is ready to send. It's scaled from $2M → $50M in ARR in under 12 months with millions of users and thousands of enterprise customers. How we think → The team is still small enough that every person shapes what gets built.
About the Role
As a software engineer at Wispr, you’ll play a crucial role in building the first capable, habit forming voice interface that scales to a billion users. Members of our technical staff are responsible for prototyping and designing new features of our voice interface, building infrastructure to handle <500ms LLM inference for millions of requests from everywhere around the world, and scaling the personalization of our speech models and LLMs.
What You'll Do
Build high-quality, tasteful product experiences across our native macOS and Windows apps, taking features from idea to shipped with strong attention to detail Own entire product surfaces end-to-end, including the UI, the underlying logic, agentic harnesses, and backend services. Obsess over the feel of the product: latency, animations, agentic quality - the small details that separate good software from great software Use AI tools actively in your day-to-day work to move faster, prototype ideas quickly, and raise the quality of what you ship Contribute to product decisions, not just execution — you have a point of view on what we should build and why Raise the quality bar through code review, documentation, and engineering practices that the whole team benefits from What Makes You a Great Fit Strong experience building native applications on macOS, Windows, or a combination — you care about platform conventions and know how to work with them You have high product taste: you notice when something feels off, and you know how to fix it Comfortable working across the stack within a product surface — you don't stop at the UI layer if the problem goes deeper You move fast and ship often; you have a bias for getting real things in front of users over waiting for perfection You use AI coding tools fluently and have a point of view on how to get the most out of them Experience with performance-sensitive UIs is a plus, as Wispr lives on top of every app a user has open and responsiveness is core to the experience Bonus: experience building accessibility features, system-level integrations, or consumer products with strong user retention Logistics Location. About 60% of the team is in San Francisco and the rest are remote, mostly US-based. If you're in SF: you'll be in the office most days. We think the best work happens in person. Most of the team is here five days a week, and a few do three or four days depending on family or long commutes. If you're remote: we're open to remote for some roles. We fly remote teammates to SF for three to four days a month. Visa sponsorship. We sponsor visas: H1B, O1, EB1, L1, STEM + OPT, and more. We can't successfully sponsor for every role and every candidate, but if we make you an offer we'll make every reasonable effort, and we retain an immigration law firm to help.
What we offer
We're a small, focused team that cares deeply about the quality of our work and the people we do it with. Here's what you can expect: Equity on employee-friendly terms, including extended exercise windows and a combination of ISOs and RSUs. Ask us for more details! Health, dental and vision. We cover 100% of the premium on the Anthem Blue Cross Gold PPO, and 75% of premiums for dependents. (US only) 401(k) with up to a 4% match. (US only) Flexible time off and company holidays. All meals in the office, plus commuter benefits and relocation reimbursement if you’re moving to San Francisco. A high-spec laptop, monitor, and a whisper-friendly microphone. Regular team events and off-sites. 16 weeks of paid