yoinka

Senior Backend Engineer, Developer Platform (Horde)

Epic Games

BLANK,BLANK,Multiple LocationsSenior$172.7k/yr
Apply on company siteFound by Yoinka 4h ago
Location
BLANK,BLANK,Multiple Locations
Work model
On-Site
Level
Senior
Salary
$172.7k/yr
Posted
4h ago

Skills

.NETAWSAzureCI/CDMongoDBRedisUnreal EnginegRPC

About this role

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

PROGRAMMING - UNREAL ENGINE

What We Do

Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide.

What You'll Do

Epic Games is searching for an experienced senior programmer to join our developer platform team. You'll work on Horde, our in-house platform that powers CI/CD, remote execution, build health, storage, and other services critical to developer iteration and workflows. This platform is key to delivering our internal game projects and supports numerous organizations outside of Epic.

In this role, you will

• Collaborate with mixed discipline teams across Epic and multiple time zones to help steer Horde's architecture, ensuring new features are scalable, maintainable, and fit the overall design

• Take ownership of parts of the Horde codebase, implementing new features, fixing bugs, and supporting internal teams and Unreal licensees

• Develop and extend the Horde plugin architecture across Build, Compute, Storage, Secrets, and Tools

What we're looking for

• 6+ years of professional software engineering experience designing distributed systems that handle scheduling, queueing, storage, and failure recovery at high volume

• Experience building software behind CI/CD or developer infrastructure (job schedulers, remote execution, or artifact storage services)

• Expert knowledge of C# and .NET, including multithreading and memory management

• Strong backend and server architecture experience, including data modeling, API design, and scaling strategies

• Experience with cloud solutions such as AWS or Azure

• Strong communication skills across technical and non-technical audiences

• Live service experience is a plus

• Familiarity with ASP.NET, gRPC, MongoDB, or Redis (or equivalent) is a plus

• Experience developing web frontends is a plus

• Experience leveraging agentic engineering tools in your workflows is a plus

This role is open to multiple locations in North America (including CA, NYC, & WA).

Pay Transparency Information

The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

New York City Base Pay Range

$172,736—$253,347 USD

California Base Pay

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